Warship
|
Acronym
|
Number to repair
|
Repair cost in
resources
|
Repair cost in
uranium
|
Tier 1
|
t1
|
100
|
~16k
|
0
|
Tier 2
|
t2
|
100
|
~48k
|
0
|
Tier 3
|
t3
|
100
|
~250k
|
100
|
So if an enemy
attacks you and you lose 1000 t1 ships defending your base, your cost of repair
is 160k in resources. And, you can use cvp because t1 repair in minutes.
If you attack your
enemy back (carrier only) and are defeated but he loses 700 t3 ships in his
defense, his cost of repair is 1,750k in resources and 700 uranium.
So you were defeated
twice, but he is paying 15 times the amount in repair. If he tries to fix his
t3 ships in the cvp, he will be waiting 7 hours to get it done.
This comment has been removed by a blog administrator.
ReplyDeleteThis comment has been removed by a blog administrator.
ReplyDelete